Also aside from the Prometheans, Cortana is turning rampant and has begun to turn on the Master Chief.
However despite being made by the Forerunners the Prometheans have a much darker and more sinister plot. The Prometheans are AIs created by the Forerunners to protect a planet. In Halo 4 we see a new breed of enemies called the Prometheans. John wakes up to Cortana screaming "John I need you!" This creates the beginning of a new saga. The game starts where you last left off in a torn in half ship orbiting a planet around four years after the events of Halo 3. At the end of the legendary mode of Halo 3 we see Master Chief Petty Officer John-117 orbiting a planet and hear him say to Cortana "Wake me when you need me".
This saga is known as the Reclaimer Saga. Halo 4 is the start of a new saga in the Master Chief's story.
The A.I.’s mere presence would almost certainly upend the balance of power in this franchise’s universe.After being awoken from cryogenic sleep, Master Chief crash lands on a planet infested by aliens known as Prometheans. Halo Bolt Air 58830 mWh Portable Emergency Power Kit with Tire Pump, 4 Interchangeable Air Nozzles, Extra Accessory Kit, Car Jump Starter, and Car Charger - Black Graphite.
“Banished and The Endless” war scenario (which Chief will naturally be caught in the middle of), but Offensive Bias is treated like this almost mythological character in Halo‘s supplementary material. Not only would that set up a “Forerunner” vs. being reactivated to combat The Endless is certainly fascinating. The idea of this incredibly powerful A.I. that essentially commanded the Forerunner troops in the final battles against The Flood. Offensive BiasĪs I mentioned in our rundown of Halo Infinite‘s post-credits sequence, it really seems like 343 Industries is trying to find a way to revive Offensive Bias: an extremely powerful Forerunner A.I. I know that 343 has said that they really want Infinite to be a Master Chief-focused story, but I wouldn’t be surprised to see the other Spartans on Zeta Halo return in some capacity. Not only would their return be a hell of an emotional gut-punch for Chief, but that could open up some fascinating “squad-based” gameplay possibilities. However, the time travel theory we mentioned above really opens up the possibility that the Spartans who died on Zeta Halo could “return” in some capacity. If that is the case, then the next Halo Infinite chapter could take us on a trip through Zeta Halo’s history (which would presumably include some face-to-face time with The Forerunners). Time travel is always a strange and complicated idea to introduce to any long-running franchise, but it really does seem likely that The Endless somehow possesses the ability to manipulate time (which could obviously help explain their name). Featuring an honest-to-goodness campaign with a solid story set prior to the events of Halo: Combat Evolved, as well as the usual assortment of multiplayer.
2021 Halo Infinite will launch in late 2021 for PC, Xbox One, and Xbox Series X.
In fact, one theory suggests that Halo Infinite‘s post-credits sequence features Atriox taking a trip through time. The game mode was tipped to be free and set on Zeta Halo. While that brief time skip could just prove to be a one-off piece of storytelling, it’s worth noting that the concept of time is referenced during Halo Infinite‘s post-credits scene in a way that suggests it is something that can be controlled, manipulated, and perhaps even weaponized. In fact, she tells him that the portal seems to have transported them three days into the future (relative to when they left, of course). They’re transported back to Zeta Halo’s surface, but The Weapon tells Master Chief that things aren’t quite the same. There’s a fascinating scene towards the end of Halo Infinite in which Master Chief and The Weapon jump into a portal to escape the crumbling Silent Auditorium.